#pragma once
#include "ScriptMaple.h"

class CScriptMapleWls : public CScriptMaple
{
public:
	CScriptMapleWls();
	~CScriptMapleWls();
	bool bossAttack();
	void Attack(int key);
	void MoveAttack(int key);
	void JumpAttack(int key, int mode);
	void DoWork();
	void TaskRun();
	void CheckGameState();
	bool WlsYouPiao();
	void DoWorkYou();
private:
	bool m_BloodState = false;
};

